Version History
1.0 - 9 Jan 2000
2.0 - 21 Feb 2001
- Image, movie, and text particles (ie, "sprites")
- Access to frequency spectrum (and bass level)
- Supports *.MAP files in ColorMaps folder (see the ColorWheel config)
- Timecoded scripting
- Keystroke scripting
- New customization options
- Config caching (ie, no disk access after startup)
- Morphing/Transition of DeltaFields
- Screensaver support
- Added frame rate control/tasking priority
- Standalone version for "line-in" input
- All files and configs now located in a master folder, "G-Force Files"
- HTML Documentation
2.1 - 30 Sep 2001
- Fixed occasional large jumps in color during ColorMap morphing/transitions
- Screen/frame capture to file (SHIFT+TAB)
- About 50 new configs (since v2.0)
- Fullscreen mode is now toggled with TAB
- Fullscreen resolution is determined by OS's resolution (no more FS_X and
FS_Y)
- (Windows) Changed window style to palette/tool style window
- (Windows) All image and movie formats can be shown (if QuickTime 5 is present)
- (MacOS 9.1) Text and drawing in certain ColorMaps was appearing black
- (Winamp) Scripts more in-sync with track start times
2.2 - 31 Dec 2001
- Fixed long-sought problem causing hard freeze on startup
- Fixed bug where invalid/corrupt BMP screenshots were being saved
- About 40 new configs (since v2.1)
- Random splash screen each time GF is started up ("Startup Particle
N")
- My 3 text sprites are removed (GF shouldn't be biased by language)
- Added 3 prefs to customize transition rates for fields, colormaps, and waveshapes
(DTrs, CTrs, WTrs)
- The fullscreen key has changed from TAB to RETURN
- The 'Take Snapshot' key has changed from SHIFT+TAB to ` and is in the GF
keymap.
- Smoother opening sequence (used to 'burp' half a sec in)
- Added more fullscreen resolution modes
- '$' sprites were not being puged from the cache to follow the GF docs